There are two challenges when building Fuego on iPhone:
- to build the boost library on iPhone
- to include appropriate files from the Fuego source and interface with the engine
I created an iPhone project. To build:
- please follow Semmel’s blog to build the boost library to an iPhone framework
- download the Fuego iPhone project from github
- add the boost.framework built in step 1 to the iPhone project downloaded in step 2
Fuego 1.0, iOS 4.2.