How to build Fuego on iPhone

There are two challenges when building Fuego on iPhone:

  1. to build the boost library on iPhone
  2. to include appropriate files from the Fuego source and interface with the engine

I created an iPhone project. To build:

  1. please follow Semmel’s blog to build the boost library to an iPhone framework
  2. download the Fuego iPhone project from github
  3. add the boost.framework built in step 1 to the iPhone project downloaded in step 2
  4. compile

Fuego 1.0, iOS 4.2.

Enjoy~

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>