How to build Fuego on iPhone

There are two challenges when building Fuego on iPhone:

  1. to build the boost library on iPhone
  2. to include appropriate files from the Fuego source and interface with the engine

I created an iPhone project. To build:

  1. please follow Semmel’s blog to build the boost library to an iPhone framework
  2. download the Fuego iPhone project from github
  3. add the boost.framework built in step 1 to the iPhone project downloaded in step 2
  4. compile

Fuego 1.0, iOS 4.2.


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